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Artillery is a friendly's best friend and a enemy's worst nightmare. In order to not be the victim of a strike, run at a 45 degree angle of the impact zone, and the distance from which the first shell at hit. (i.e. if a shell lands 200m in front of me, I would turn around and run at a 45 angle of the impact zone and the 200m. Doing this makes it harder for the guns to readjust themselves to align back up with you.)
Whenever defending a position, get in positions where more people can cover more area intersecting fields of fire. But beware, doing this will also wear your lines thin and will cause guys to work harder to defend.
For enemy sighted, call in a SALUTE report your squad leader or commander.
| Letter | Word | Describes | | S | Size | The number of personnel see or size of object | | A | Activity | What the enemy was doing | | L | Location | Grid coordinates or reference from a known point including the distance and direction for a known point | | U | Unit | Any patches or clothing, distinctive signs or symbols, or (ID) numbers on vehicles | | T | Time | Time the activity was observed | | E | Equipment | All equipment associated with the activity |
After a heavy encounter with the enemy, the squad leader or acting squad leader, will call a CAS report. What this report does is everyone in the squad will say red or green to supplies (explosives) and ammo. And will say who is WIA or KIA.
Commander assets, UAV trailer, SAT Dish, and Atrillery. Get number 1 Priotity on the combat battlefield.
As a sniper, you are all alone. Always place claymore mines in areas leading to your position. use you enviroment around you to snipe, even if you can't get a clear view of the battlefield, and only a small area is in your FOV, that is good, that means are you concealed.
Get air supiority first. The team that controls the skies, controls the out come of the battle.
Try and get one class of each in every squad. The reason being is so that your team can encounter enemy troops of any kind and engage and at least have a fighting chance. The medic is the only that will not fight, they will drop health and revive people. Only when they are personally threatned they will fight back.
Whenever attacking a enemy held position. Try and gain a 3 point entry to the position. Doing this will cause the enemy to open 3 fronts instead of having one open front and them having the upper hand because they had time to set-up.
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