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| Special Ops: M4A1 Carbine M9 Beretta (Silenced) Pistol Combat Knife Hand Grenades C4 Explosives Unlockable: G-36C Rifle SF Unlockable: SCAR-L | Special Ops Special Ops are suited extremely well for taking and defending of flags and buildings. Special Forces are no storm troops and should not go head on against the heavily defended positions. They are good for close combat but not very effective at long range. Special Forces are armed with knife, pistol, assault rifle, C4, and binoculars. The C4 can get stuck on: buildings, vehicles and players. |
| Sniper: M24 Sniper Rifle M9 Beretta (Silenced) Pistol Combat Knife Hand Grenades Claymore Mines Unlockable: M95 Barrett SF Unlockable: L96A1 | Sniper They can act as forward observers for the commander and can do considerable damage to the infantry. The sniper has a ghillie suit that can camouflage him well against his surroundings. The US scope resembles the one in counter strike, and the Russian scope resembles to the one in DC only with better resolution. Armed with knife, pistol, rifle with scope, binoculars and smoke grenades. |
| Assault: M16A2/M203 M9 Beretta Pistol Combat Knife Smoke Grenades Unlockable: G3 Rifle SF Unlockable: F2000 | Assault Main attack unit that has body armour meaning he takes less damage than others but is not as quick as others (without armour). Armed with knife, pistol and assault weapon with grenade launcher (that can cause damage to tanks and very effective against infantry). Very strong unit but needs to work in cooperation with others to maintain its efficiency (ammo, health etc) |
| Support: M249 SAW Machine Gun M9 Beretta Pistol Combat Knife Hand Grenades Ammunition Packs Unlockable: PK Machine gun SF Unlockable: MG36 | Support Armed with a machinegun as the main weapon and has good body armour. Can also give ammo to teammates. When in a vehicle, the vehicle becomes the supply vehicle and people around a certain radius will be get ammo. |
| Engineer: Remington 11-87 Shotgun M9 Beretta Pistol Combat Knife Mines Mechanic's Wrench Unlockable: Jackhammer Shotgun SF Unlockable: MP-7 | Engineer Can repair vehicles and buildings. Armed with a shotgun (not made to conduct an assault). When in a vehicle, the vehicle becomes a repair vehicle and other units around a certain radius will be repaired. |
| Medic: M16A2 Rifle M9 Beretta Pistol Defibrillators Hand Grenades Medication Packs Unlockable: SA-80 Rifle SF Unlockable: G36E | Medic Light and agile and can distribute health packs and revive dead teammates with defibrillator (within 10 seconds: he can see the countdown on his HUD). Defibrillator becomes a one-shot kill weapon when used on the enemy. They are quick but not meant to hold or assault flags. The Medic is equipped with defibrillator, pistol, assault rifle, and Med Pack. When in a vehicle, everyone around a medic gets health automatically. |
| Anti-Tank: Predator Missile Launcher MP5-SMG M9 Beretta Pistol Combat Knife Unlockable: DAO-12 SF Unlockable: P90 | Anti-Tank Armed with knife, pistol and sub machine gun. Has a rocket launcher and mines but in short supply so he has to be close to a support unit. Some skill is needed to aim and guide the rocket which have a rather far reach and are quite quick. Rockets are effective against infantry and armored vehicles. |